Core Intelligence
The Personnel
Josh McCutcheon
Director & Chief Game Designer | Swisher VR™Leading the creative direction and core architecture for Swisher VR™ projects and studio vision.
Peyton Hunkus
CFO, 3D Modeler & Asst. DesignerManaging financial operations for Borne Development LTD while leading 3D asset production and design support for Swisher VR™.
Daniel
Manager of 2D GraphicsOverseeing the creative pipeline for all 2D visual assets and branding elements across studio projects.
Storm
2D Graphics SpecialistDedicated 2D graphic artist focused on high-fidelity visual assets and technical illustration.
Jake
Software DeveloperCore technical developer focused on system implementation and VR engine integration.
Zxch
Training DeveloperTechnical apprentice focused on software development workflows and internal tool optimization.
BORNE DEVELOPMENT