Core Intelligence

The Personnel

J

Josh McCutcheon

Director & Chief Game Designer | Swisher VR™

Leading the creative direction and core architecture for Swisher VR™ projects and studio vision.

P

Peyton Hunkus

CFO, 3D Modeler & Asst. Designer

Managing financial operations for Borne Development LTD while leading 3D asset production and design support for Swisher VR™.

D

Daniel

Manager of 2D Graphics

Overseeing the creative pipeline for all 2D visual assets and branding elements across studio projects.

S

Storm

2D Graphics Specialist

Dedicated 2D graphic artist focused on high-fidelity visual assets and technical illustration.

J

Jake

Software Developer

Core technical developer focused on system implementation and VR engine integration.

Z

Zxch

Training Developer

Technical apprentice focused on software development workflows and internal tool optimization.